![fallout 4 bunker hill fallout 4 bunker hill](https://static.wikia.nocookie.net/fallout_gamepedia/images/6/69/FO4_Bunker_Hill.png)
Traveling merchants (Cricket, Doc Weathers, Lucas Miller, and Trashcan Carla) and their caravan guards do not count as settlers and cannot be assigned to alternate tasks, and likewise do not count in a settlement's population.This income regularly restocks, similar to player-built settlement shops. Upon first gaining access to Bunker Hill's workshop, a significant number of caps can be taken from its inventory this is the player character's cut of the income from the caravans and stores in the settlement.The settlement's constructible area does not include the top half of the obelisk.The utility basement is only accessible if the settlement was unlocked by completing The Battle of Bunker Hill.Talk to Kessler after both conditions are met. Alternatively, the settlement can be unlocked if the Sole Survivor gets banished from the Institute, or simply refuses to consider joining the Institute during the quest Institutionalized this method also requires Kessler's quest Prep School to be completed. Upon completing the quest The Battle of Bunker Hill, the player character can unlock this settlement by speaking to Kessler.Unless the settlement is unlocked, the only storage containers the player character can use are a file cabinet next to the toilets and a toolbox in the shack below the toilets. Unless the utility basement is unlocked, there are no workbench facilities (see Notes below). Inside the market, a purified water fountain is in the northeast corner to the left of Deb's counter. A second water pump and six additional corn plants can be found near the shack just north of the brahmin pen on the west side.
![fallout 4 bunker hill fallout 4 bunker hill](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2020/09/Fallout-4-Bunker-Hill-Attack-Cropped.jpg)
Three more shacks are along the east wall.įor food and water, there are four tato plants and two corn plants just south of the east entrance, with a water pump on the north side of the shack to the north of that entrance. Another shack is to the east along the north wall, under the toilets. In the northwest corner is Joe and Tony Savoldi's place, where food and lodging are available. Following the wall to the north is a brahmin pen and another shack. Next to Kay's clinic in the southwest corner is Kessler's home. Just west of the main gate is Kay's building where medical treatment is available the settlement workshop sits behind the counter. To the southwest behind an unoccupied counter is the initially inaccessible hatch to the utility basement. Old Man Stockton and Meg may be wandering the area. Behind the obelisk to the north is a large open market with Deb, the general storekeeper, to the east, and one of the traveling caravan merchants to the northeast. In front of the main gate in the center of the settlement is an obelisk with stairs inside leading to the top. The perimeter of Bunker Hill is surrounded by a large wall, allowing access only through the main gate on the south side and a small door on the east side.
![fallout 4 bunker hill fallout 4 bunker hill](https://static.wikia.nocookie.net/fallout/images/7/75/FO4_map_Bunker_Hill.jpg)
![fallout 4 bunker hill fallout 4 bunker hill](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2020/09/Fallout-4-Bunker-Hill-Featured.jpg)
During their purge of the Railroad, the Institute attacks this complex, with the outcome of the battle dependent on the Sole Survivor's actions. The Railroad has a base underneath the complex, where they prepare synths for extradition from the Commonwealth. As a result, the residents must now pay "protection money" to the area's raider gangs (including those led by Wire and Jared) to avoid being attacked, and rely mostly on mercenary protection against those who can't be bought, such as super mutants or gangs which do not honor their deals. In the past, the Minutemen protected the settlement from the dangers of the Commonwealth, but after failing to answer a call during a raider attack, the Minutemen are no longer held in high esteem by the local traders. After the Great War, the tall obelisk still stands, now home to caravan traders.